/* Class Tile
 * 
 * 
 * 
 */
package disasterGameProj;

import java.awt.image.BufferedImage;

public class Tile
{
	public Building buildingObj;
	public String myName;
	public boolean taken;
	public BufferedImage img;
	public int yLoc;
	public int xLoc;
	public boolean partOfPath;
	public boolean tent;
	public boolean roadBlock;
	
	// constructor
	Tile()
	{
		tent = false;
		roadBlock = false;
		buildingObj = null;
		myName = "EMPTY";
		taken = false;
		partOfPath = false;
		img = null;
		xLoc = 0;
		yLoc = 0;
	}

}
